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The final battle between the Creator and the Adversary supposedly occurred about fifty years ago, though still no one is certain which side was victorious. We continue in the rockblight where the temple of steadfast stone awaits. We last left off with our party slaying Naheedra, a drow princess turned Medusa over a century long exposure to Ogremochs bane.
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Senni Diggermattock asked the group to help out in the rockblight to free up the leaders of the stoneheart enclave. Our adventurers relayed what they say to the Diggermattocks and a grand council of Blingdenstone is to be called. The pudding king, who was once a svirfneblin and friend to Dorbo Diggermattock, is staging a grand gathering of oozes to take Blingdenstone for an unknown purpose. Since then the group has helped forge a union between the wererats of clan Goldwhisker and uncovered a dire situation in the old royal sector of Blingdenstone. Smirk has brought music and entertainment to the once stale Foaming Mugg Inn and it's patron Happy Foamstrap has been gracious and giving to the party.Īfter a few days R&R the group got down to business trying to find a way out of the Underdark only to be met with mistrust by the leaders of Blingdenstone, the Diggermattocks. Comfy beds, a nervous yet welcoming reception, and plenty of places to shop and trade.
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On the other hand Shovel Knight Dig, which also features similar Accessibility Options, will always disable the earning of Feats if said options are altered in any way, without giving any warning sign that this is the case in the current version, up until they are returned to their default state despite this leniency, due to the one-time-only nature of some of the Feats, it may still be possible for some of said achievements, to become permanently missable in that specific save file (unlike Treasure Trove or Pocket Dungeon, Feats in Dig are save file specific).*This meetup is currently full and no longer taking new members.īlingdenstone has been a welcome change of pace for the adventurers Nym, Derhvia, Ranna, Smirk, and Gribble. Even so, returning the not-allowed options to its original default state will make Feats once again achievable. With the exception of turning off the Boss encounters, and increasing the default HP or Attack Damage, messing around with said options will not disable the earning of Feats, notified otherwise by a warning popup. In Shovel Knight Pocket Dungeon, various accessibility Options are available in the Options menu, under Adventure, to modify the game's difficulty to one's liking.
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This was changed with the release of version 4.00, from which point forward any non gameplay changing Cheat Code (such as color palette's swaps, "Butt Mode", or other), Co-op play or Custom Knight will allow to earn Feats. Feats would also remain locked on a save of Shovel of Hope if Co-op Mode was enabled on it, or if the amiibo's Custom Knight was enabled. In Treasure Trove and the standalone version of its titles originally, if any Cheat Code was enabled for a file, no matter their nature, the player would not have been able to ever earn Feats while playing that file. Feats exist on each platform and have equivalents in Xbox and Steam Achievements as well as PlayStation Trophies. Each game has its own set of Feats to be unlocked, all with varying difficulty. In this case it's Get Out of My Room!įeats are achievements earned after completing certain tasks in Shovel Knight games.
